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ATRIARCH NEWS
Interview with Black Rose Noble
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Online Empires: Interviews With the Experts
(Part One of a Series: Interview with Black Rose Noble of Darktide)
09/07/01 - Imagine a gaming world with player-controlled cities, massive conflicts over territory and resources, and where politics truly matters. Sound familiar?
 
To many, this may sound like a description of the upcoming Atriarch, with the ability for players to affect the game world like never before. Some of these concepts, however, have already been explored in a more rudimentary form on AC's Darktide PvP server.

What does it take to organize and run a massive online guild, in an environment where your group must fight for control of scarce resources against competing groups and where towns become battlegrounds for control? How does one effectively control a group of over 1000 other players? Could any of this experience apply to Atriarch? Let's ask the experts.

For this first part of an ongoing series, I had the opportunity a few months ago to interview Noble, the leader of the Black Rose monarchy on AC's Darktide server. The Black Rose monarchy has maintained itself on Darktide since the week of AC's retail release as a Neutral guild, and controlled the strategic town of Kara for well over a year.

Here's what Noble had to say about such diverse issues as recruiting, town control, guild politics, secondary leaders, and even Atriarch.

 
<Zang> hi
<Nobile|BR> how've you been?
<Zang> want to do the interview here in chat?
<Zang> I've been good
<Nobile|BR> sure if you like...
<Zang> So, I have tons of questions..but first I'd like to explain about the interview
<Nobile|BR> sure
<Zang> Basically, I'm interviewing the Monarchs of large Darktide monarchies, to try to get a feel for what they all think works and doesn't work in running large guilds in MMORPGs
<Nobile|BR> I started to write an essay on that and got a headache:)
<Nobile|BR> several times
<Zang> Basically, I think MMORPGs are going to start moving towards more player control over worlds...like Atriarch plans..and the social aspects from Darktide I think will be something to be looked back on as a first step
<Zang> despite code differences with other games
<Nobile|BR> Yea I've been following Atriarch and your page
<Zang> Really? Nice :)
<Zang> How did you feel about the
"Pk/Anti-PK Trap" article?
<Nobile|BR> I wrote one of those myself actually, asked to be "unclassified" in the dnn listings . Now the guild listings are just alphabetical
* Zang nods.
<Nobile|BR> You can call yourself anything you like...Question is, what are you really?
<Zang> I noticed that...I assumed that you changed that because you felt that BR isn't really "neutral"..but is more "pro-BR"..is that why you changed?
<Nobile|BR> No, we're a sum of all our parts. We have players that are considered "anti" and we have players that are very agressive...borderline PK
<Nobile|BR> and everything in between.
<Zang> That leads in to my first question...
<Nobile|BR> Then again we have our guild guidelines
<Nobile|BR> If everyone can function within the guidelines, then we're in good shape.
<Zang> Some people have said that PK/Anti-Pk distinctions don't mean a lot anymore, and that guilds should move to defining themselves like nations with set territories...what is your take on that?
<Nobile|BR> Ok, I noticed that everyone is starting to support this model. I've been saying that for a very long time. Alignment or anti-RPK tags sound simple to me
<Nobile|BR> Alignment brings me back to D&D times...i had a roomie who was so into it...it still makes me cringe thinking about it.
* Zang nods.
<Zang> So, do you plan on being PK or Anti/PK in the next MMORPG you play..or more nationalistic?
<Zang> Your next MMORPG will be what...Shadowbane?
<Nobile|BR> Nationalistic, but I'm sure others will define us as one or the other, or just as fence riders.
<Nobile|BR> Hard to say...is it coming out?
<Zang> Some say it is ;)
<Nobile|BR> AC2 for sure...if something good is out before then, we'll go.
<Nobile|BR> But i'm not very optimistic
* Zang nods.
<Zang> I'm pretty set on Atriarch.
<Nobile|BR> Shadowbane has been "coming out forever"
<Zang> yes...remember the Mercs leaving to "go to shadowbane beta" in Jan 2000
<Nobile|BR> Yeah Atriarch looks good.
<Nobile|BR> Yea:)
<Zang> I hear they owned it ;)
<Nobile|BR> I was worried i was missing the boat back then
<Nobile|BR> lol..
* Zang nods.
<Nobile|BR> Mercs will probably own it for a while when it does come out...assuming they're in the beta already
<Zang> they're not..only relatives and employees are in it so far
<Nobile|BR> They've been preparing longer than anyone possibly could...even the SB devs:)
<Zang> Ah..before we go further..could you give me a very brief rundown of BR history on Darktide?
<Nobile|BR> Sure
<Nobile|BR> I started out hoping my UO guild would follow...but they never did so i was basically alone starting out.
<Nobile|BR> I met a few people early on, we lived in Arwic pretty much at peace with the Mercs who came later.
<Nobile|BR> back then there were no alignment issues
<Nobile|BR> Everyone was just leveling
<Nobile|BR> One day Mercs KOS'd me for discovering the BDC and sharing
<Nobile|BR> So i moved to Kara and fought them till they left AC
<Nobile|BR> I picked up some good people along the way who drew a crowd.
<Nobile|BR> That's the shortest summary I can give you
<Zang> ok
<Zang>; At it's peak, how large was Black Rose?
<Nobile|BR> 1300 I think, we're closing on that figure again actually.
<Zang> really? good to hear
<Nobile|BR> We never swore in mules though, so 1300 was a whole lot of people back then
<Zang> How much of that growth would you attribute to having a set "territory", and how much to other factors?
<Nobile|BR> Ok we've tried territory and we're now doing nomadic. Both work if you have goals.
<Zang> Can you elaborate on that?
<Nobile|BR> The territory we "owned" back then was Kara..for a long time nobody even knew where or what it was...so people didn't find us easy.
<Nobile|BR> When most people saw BRs it was us going somewhere to fight
<Nobile|BR> So they knew we were a very active fighting guild..that attracts people on a pvp server.
* Zang nods.
<Zang> And the situation now? What do you mean by nomadic?
<Nobile|BR> Kara was a good spot, at some point people found out about it, and that attracted a lot more people. The majority of people that will join you because you own a territory aren't good members.
<Nobile|BR> opportunists.
<Zang> Can you elaborate on that? Why aren't they good?
<Nobile|BR> Sure...
<Nobile|BR> The type of player that wants to feel "safe" on a pvp server by living in a controlled territory,
isn't the kind of player I really want in my guild. Not someone you can depend on.
<Nobile|BR> You lose the territory...they make other arrangements
* Zang nods.
<Nobile|BR> Instead of toughing it out with their guildmates.
<Zang> If there were more going on than combat...something like Atriarch for example, would that change your view on that?
<Nobile|BR> Well I don't mean just combat.
<Nobile|BR> I mean contribution to the guild
<Nobile|BR> even in DT you don't need just fighters
<Nobile|BR> Some of our best people weren't great at pvp nor participated in a lot of fighting.
<Nobile|BR> But in their own way they made sure we won, and the way we fight that's been very useful. I hope I haven't lost you there.

Click here to go to Page Two of the Interview

 
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Restored from the Internet Archive's copy, captured October 31, 2001. Preserved by AC Darktide History.