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Player Species Guide
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  Tyrusin - The Tyrusin are warriors who follow a strict code of honor known as the six sided circle. Tyrusin average around three meters in height, are covered with short fur, and have both exceptional strength and keen eyesight.

The Tyrusin also have the ability to direct electrostatic charges from their bodies, and can also use internally stored liquids to create ice.

There are six warrior castes which a Tyrusin may choose to align with: Trinaath (guardians), Narym (the righteous), Kahrik (performers), Lovek (diplomats), Haddron (the enforcers), and Onketh (workers).

Tyrusin find the greater glory in fighting from an inferior position, and find no glory in defeating an obviously outnumbered or inferior foe.

If a Tyrusin played AD&D, what would it be?: Warrior, Paladin, Samurai

Tyrusin at the movies?: John Wayne, Toshiro Mifune.

Other sources for Tyrusin species information: PC IGN has a complete Tyrusin Profile, and Atriarch Stratics has a log of the Atriarch HOC #3 which focused on the Tyrusin species.


  Eshlar - The Eshlar are the most talented architects and skilled artisans on Atrianna. High creativity, focus, and a sense of perfectionism characterise the Eshlar, though they can act belligerant towards those who do not share their views regarding craftmanship.

Eshlar have two opposable thumbs on each hand, average around 2.6 meters in height, and can transform the bony plates of their hands into tools for use in constructing and shaping buildings.

Eshlar can retract their necks within their shoulders.

 
There are six recognized architectual schools, based upon both artistic style and areas of origin: Metholo (large decorative grand structures), Karin (collective defense), Diseera (clever and innovative designs), Nokk (underground and cave dwellings), Viliscent (curved and elevated structures), and Jerysh (use of new and unusual materials).

If an Eshlar played AD&D, what would it be?: The tallest Dwarf in the world.

Other sources for Eshlar species information: PC IGN has a complete Eshlar Profile, and Atriarch Stratics has a log of the Atriarch HOC #6 which focused on the Eshlar Species.


  Cavolon - The Cavolon are masters of Atrianese plant species and genetic manipulation. Cavolon move about on their four tentacles, which are equiped with vine like tongues that can be extended a meter or so.

The Cavolon are highly secretive, paranoid, and have a disdain for other species. Individual Cavolon who live among other species for extended periods of time are viewed with suspicion by the others.

 
The Cavolon train in the arts of biotechnology at one of nine types of specialized labs: Egra (fertilizers, nutrients, enhancers), Matos (offensive plants), Telsh (defensive plants), Olva (covert operations), Kuj (hallucinogens), Grenn (construction materials), Klora (energy manipulation), Serrin (equipment enhancements), and Burra (crossbreeding).

There are also rumors of hidden Cavolon labs which conduct secret experiments upon certain animals and even upon the other sentient species.

If a Cavolon played AD&D, what would it be?: Drow, Evil Mage

Cavolon at the movies?: All those mad scientists....they're Cavolons.

Other sources for Cavolon species information: PC IGN has a complete Cavolon Profile, and Atriarch Stratics has a log of the Atriarch HOC #5 which focused on the Cavolon Species.


  Lokai - The Lokai are travelers, mappers and explorers. They carve a record of their explorations and discoveries upon their Khanja, or lifestaff, which every Lokai posseses.

Lokai average around 2 meters in height, have long powerful legs, and protective shells. Lokai can jump and run quite well, and also have a small symbiote which can detach for short periods and act as a small scout.

Lokai are expert cartographers, and skilled in the use of map gems.

 
Lokai strive to be the first to discover distant lands or find new things, and the history of the Lokai explorations is kept in the Loshan Killar, or Book of Journeys.

If a Lokai played AD&D, what would it be?: Bard, Scout

Lokai at the movies?: Indiana Jones, Lara Croft

Other sources for Lokai species information: PC IGN has a complete Lokai Profile, and Atriarch Stratics has a log of the Atriarch HOC #4 which focused on the Lokai Species.


  Unarra - The Unarra are the beastmasters of Atrianna, who use telepathic and empathic abilities to link with and tame animals. Many types of creatures, such as the flying mounts known as Bulldra which are favored by the Tyrusin, can only be trained by the Unarra.

Among the Unarra a specialized group known as the Tressed tame and train creatures for non-combative purposes. The training of the Pikatan, which the Unarra regard as sacred, is restricted to each village's spiritual leader.

Unarra are around 2 meters in height, and have many small head-tentacles.

 
If an Unarra played AD&D, what would it be?: Ranger

Other sources for Unarra species information: The World Fusion website has more details on both the Tressed and the Pikatan.

 
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