Re: a smurfy day to you!

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Posted by Klumsy Smurf on March 11, 2001 at 18:55:48:

In Reply to: Posted by on March 11, 2001 at 18:54:24:

Whoops, I meant template 1 is better for group raiding, when you're grouped with a mage who imperils and vulns.

Have a smurfy day

Klumsy Smurf


: Specializing magic d can payoff at extremely high levels, but only if you start with 100 self/focus. For a melee with only 55 focus, specialized life or melee d will be a lot more beneficial. My suggestions are

: 1) Spec: Arcane, UA, Melee D
: Train: Life, Mana C
: Healing@ 6
: Mana @ 14
: Creature at 50

: At higher levels it's relatively easy to hold onto anything worth less than 4k, so arcane lore is a skill that all characters should have. If you don't want to specialize it, just train it and train item enchantment at the start. Then you'll get creature by 40.

: 2) 100/10/100/50/60/10
: Specialize: Arcane, UA, Life
: Train: Item, Melee D

: Healing @ 6
: Mana C @ 12
: Creature @ 50

:
: Template 1 is a better raiding template, past lvl 50 not many people can touch you, but template 2 is better for solo raiding and it's a little more versatile. In either case specializing arcane isn't a must, but personally I think it's worth specializing.

: Message Klumsy Smurf or Ferocious-Noodle in game if you have any questions.

: Have a smurfy day

: Klumsy Smurf

:




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