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Location and spawn rate: The location of the tool is in
the bottom of
the Artifex Vault, it spawns behind a lever activated door by a
miner's cart next to the surface portal. It spawns every 26 minutes,
however, due to a quest flag, you cannot camp it and pick up multiple
tools. I picked up the tool, and logged out for the night. The next
night i logged back in, still in the room where the tool spawns.
The
tool was there, but when i tried to pick it up I was given the
message "...you cannot pick up the item, you have completed
this
quest too recently..." **Note** I went back days later and
got my 2nd
tool, so it is possible to carry more than one.
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On to the Quest...
I would recommend starting this venture from Glendon Wood, due
to the North Direlands portal in close proximity. Run to 20.9N,
25.9E, "Glendon Woods to North Direlands" portal which
drops out at 24.4N, 53.8W. From this point make the short run through
the Dires to 26.6N 46W where you'll find a plethora of Reedsharks
and gromnies among which lies the portal to Artifex Vault. Hit the
portal on the run, as it is safe to rest inside. Once inside, you
will be at the top of a long downward tilting ramp. Time to buff
'em if ya got 'em, as next you will face roughly 5 tumerok warriors,
and 2 officers at the bottom of the ramp. In the pit at the bottom
of the ramp, go into the right hand passageway, wind your way around
taking/avoiding two more tumerok warriors. When you come to the
"T" intersection, run to the right, open the doors at
the end of the crevice, pull the lever. Run back the way you came,
just past the "T" is another set of doors which are now
open. Pull the lever on the floor in that room. Now run back to
the first lever, and the doors on the other side of it will be open
and you can continue on. During most of this time, while running
through the blue crystal laden crevice, tumerok warriors and officers
will be raining spells and arrows down on you. If you keep moving
full speed you incur minimal damage, and they don't jump down to
your level. If you stop, they join you... Once you get through the
last set of lever operated doors continue on and find the door that
leads to the Barrell room. You can't miss it, it isn't a cell door,
but a normal door, and it's close. Once in the barrell room, leap
over to any of the barrells from the ledge. If you fall there is
a passageway that will take you right back up to the barrell room.
Jump from barrell to barrell headed to the right hand side passageway.
On the last jumps, if you miss and fall into the deeper section,
there is a portal to the surface, and no other way out. You will
have to start over from the beginning. Assuming you make the jumps,
(fairly easy, i had an unbuffed jump of 120 at the
time, and made it with no problems) you come to the top of a DEEP
shaft. There are platforms you can jump to to lessen the damage
from the fall. I highly recommend jumping straight across rather
than attempting a side platform. Once you jump to the platform across
from you, turn around and repeat to the one across from that. A
High Tumerok and Tumerok officers now start casting spells on you.
Make the final jump to the ground, heal, hit the button on the shaft
wall,
and run through the doors that open. Stop just inside the doors,
or come face to face with a tumerok gladiator. This is the final
section of the quest, and the easiest part IMO. One hallway, alcoves
on both sides. 4 of the alcoves have tumerok gladiators in them.
I recommend taking them out, so they aren't on your back later.
A life mage is great to have for this part, as you are safe until
you try to pass them. At the end of the hall is a locked set of
doors in front of you, and a set on your right. Go through the ones
on your right, go around the corner, and go through the 2nd set.
This last room has 4 tumerok gladiators together, and a gallery
overhead that has roughly 10-12 more tumerok gladiators that cast
some spells down on you and pincushion you at the same time. Kill
the 4 on the ground level, (a life mage would be very handy here),
pull the lever on the floor, and open the door at the end of the
hall that was locked from the
outside. In the 3rd room on your left now (since you've turned around
and are headed back the way you came) there is a lever on the floor.
Pull this one and head back into the 4 tumerok room. The 3rd set
of doors is now open, and the stone tool and a textbook are on the
floor by the portal and the mine cart.
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